SCHIEDLBERG, Austria, March 5, 2012 /PRNewswire-Asia/ --In 2009,
g.tec introduced the intendiX-SPELLER, the first commercially
available brain-computer-interface (BCI) system for home use. Soon,
g.tec will release the intendiX-SOCI
(screen-overlay-control-interface), allowing people to control
PC-applications such as computer games with a brain-computer
interface.
Although this system will not be available until later in 2012,
g.tec will host the first public demonstration of the pre-release
version at CeBit-2012. Booth visitors can attend live
demonstrations of intendiX-SOCI used to control one of the most
popular computer games in the world. People can perform a wide
variety of tasks using brain activity alone, including moving
through the game world and performing tasks. intendiX-SOCI does not
require any movement whatsoever, leaving the hands and voice free
for other tasks.
This breakthrough in gaming uses a type of brain signal called the
steady-state visual evoked potential, or SSVEP, which is picked up
by a few electrodes mounted on the head. When people pay attention
to a flickering item on a monitor a region in the back of the brain
responds at the same frequency. g.tec's technology can detect this
brain activity and use it to determine which item the user
considers important. Therefore, people can send commands within the
game just by paying attention to different items on the monitor.
intendiX-SOCI can detect these different brain signals with an
accuracy of 98%.
Visitors at our booth will have the opportunity to try the system
on their own. Our staff will mount the electrodes and instruct
people how to control the game with only their thoughts. Such a
demo takes 20-30 minutes.
CeBIT2012 Hall-26 (9) Booth-A17, Live demos: 11:00 and 15:00.
g.tec: http://www.gtec.at
intendiX: http://www.intendix.com
text & pictures: http://www.gtec.at/News-Events/Press
Contact:
Armin Schnuerer, [email protected]
g.tec Guger Technologies OG
e-mail: [email protected]
phone: +43-7251-22240
SOURCE﹛g.tec Guger Technologies OG